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std::ranges:: is_heap_until

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Algorithm library
Constrained algorithms and algorithms on ranges (C++20)
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(C++11)
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(until C++17) (C++11)
(C++20) (C++20)
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(C++17)

Sorting and related operations
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(on partitioned ranges)
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C library
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All names in this menu belong to namespace std::ranges
Non-modifying sequence operations
Modifying sequence operations
Partitioning operations
Sorting operations
Binary search operations (on sorted ranges)
Set operations (on sorted ranges)
Heap operations
Minimum/maximum operations
Permutation operations
Fold operations
Operations on uninitialized storage
Return types
헤더 파일에 정의됨 <algorithm>
함수 호출 시그니처
template < std:: random_access_iterator I, std:: sentinel_for < I > S,

class Proj = std:: identity ,
std:: indirect_strict_weak_order
< std :: projected < I, Proj >> Comp = ranges:: less >

constexpr I is_heap_until ( I first, S last, Comp comp = { } , Proj proj = { } ) ;
(1) (C++20 이후)
template < ranges:: random_access_range R, class Proj = std:: identity ,

std:: indirect_strict_weak_order
< std :: projected
< ranges:: iterator_t < R > , Proj >> Comp = ranges:: less >
constexpr ranges:: borrowed_iterator_t < R >

is_heap_until ( R && r, Comp comp = { } , Proj proj = { } ) ;
(2) (C++20 이후)

지정된 범위 내에서, 지정된 범위의 시작부터 시작하며 heap 을 구성하는 가장 긴 범위를 comp proj 에 대해 찾습니다.

1) 지정된 범위는 [ first , last ) 입니다.
2) 지정된 범위는 r 입니다.

이 페이지에서 설명하는 함수형 개체들은 algorithm function objects (일반적으로 niebloids 로 알려진)입니다. 즉:

목차

매개변수

first, last - 검사할 요소의 범위
r - 검사할 요소의 범위
pred - 투영된 요소에 적용할 predicate
proj - 요소에 적용할 projection

반환값

지정된 범위에서 다음 조건을 만족하는 마지막 반복자 iter :

1) 범위 [ first , iter ) comp proj 에 대한 힙입니다.
2) 범위 [ ranges:: begin ( r ) , iter ) comp proj 에 대한 힙(heap)입니다.

복잡도

O(N) 번의 comp proj 적용, 여기서 N 은:

1) ranges:: distance ( first, last )

가능한 구현

struct is_heap_until_fn
{
    template<std::random_access_iterator I, std::sentinel_for<I> S,
             class Proj = std::identity,
             std::indirect_strict_weak_order
                 <std::projected<I, Proj>> Comp = ranges::less>
    constexpr I operator()(I first, S last, Comp comp = {}, Proj proj = {}) const
    {
        std::iter_difference_t<I> n{ranges::distance(first, last)}, dad{0}, son{1};
        for (; son != n; ++son)
        {
            if (std::invoke(comp, std::invoke(proj, *(first + dad)),
                                  std::invoke(proj, *(first + son))))
                return first + son;
            else if ((son % 2) == 0)
                ++dad;
        }
        return first + n;
    }
    template<ranges::random_access_range R, class Proj = std::identity,
             std::indirect_strict_weak_order
                 <std::projected<ranges::iterator_t<R>, Proj>> Comp = ranges::less>
    constexpr ranges::borrowed_iterator_t<R>
        operator()(R&& r, Comp comp = {}, Proj proj = {}) const
    {
        return (*this)(ranges::begin(r), ranges::end(r), std::move(comp), std::move(proj));
    }
};
inline constexpr is_heap_until_fn is_heap_until{};

예제

이 예제는 주어진 벡터를 (균형 잡힌) Binary tree 로 렌더링합니다.

#include <algorithm>
#include <cmath>
#include <iostream>
#include <iterator>
#include <vector>
void out(const auto& what, int n = 1)
{
    while (n-- > 0)
        std::cout << what;
}
void draw_bin_tree(auto first, auto last)
{
    auto bails = [](int n, int w)
    {
        auto b = [](int w) { out("┌"), out("─", w), out("┴"), out("─", w), out("┐"); };
        n /= 2;
        if (!n)
            return;
        for (out(' ', w); n-- > 0;)
            b(w), out(' ', w + w + 1);
        out('\n');
    };
    auto data = [](int n, int w, auto& first, auto last)
    {
        for (out(' ', w); n-- > 0 && first != last; ++first)
            out(*first), out(' ', w + w + 1);
        out('\n');
    };
    auto tier = [&](int t, int m, auto& first, auto last)
    {
        const int n{1 << t};
        const int w{(1 << (m - t - 1)) - 1};
        bails(n, w), data(n, w, first, last);
    };
    const auto size{std::ranges::distance(first, last)};
    const int m{static_cast<int>(std::ceil(std::log2(1 + size)))};
    for (int i{}; i != m; ++i)
        tier(i, m, first, last);
}
int main()
{
    std::vector<int> v{3, 1, 4, 1, 5, 9};
    std::ranges::make_heap(v);
    // probably mess up the heap
    v.push_back(2);
    v.push_back(6);
    out("v after make_heap and push_back:\n");
    draw_bin_tree(v.begin(), v.end());
    out("the max-heap prefix of v:\n");
    const auto heap_end = std::ranges::is_heap_until(v);
    draw_bin_tree(v.begin(), heap_end);
}

출력:

v after make_heap and push_back: 
       9               
   ┌───┴───┐       
   5       4       
 ┌─┴─┐   ┌─┴─┐   
 1   1   3   2   
┌┴┐ ┌┴┐ ┌┴┐ ┌┴┐ 
6 
the max-heap prefix of v: 
   9       
 ┌─┴─┐   
 5   4   
┌┴┐ ┌┴┐ 
1 1 3 2

참고 항목

주어진 범위가 최대 힙인지 확인합니다
(알고리즘 함수 객체)
요소 범위로부터 최대 힙을 생성합니다
(알고리즘 함수 객체)
최대 힙에 요소를 추가합니다
(알고리즘 함수 객체)
최대 힙에서 가장 큰 요소를 제거합니다
(알고리즘 함수 객체)
최대 힙을 오름차순으로 정렬된 요소 범위로 변환합니다
(알고리즘 함수 객체)
최대 힙인 가장 큰 부분 범위를 찾습니다
(함수 템플릿)